Here you will find some example of projects I have worked on as sound editor and sound designer in the past:
Demo reel 2017:
New demo reel based on the previous production I have worked on. This is a summary of my sound design and mix skills:
GGS unannounced project:
Pre-alpha footage, lead sound designer:
Interactive demo reel:
From dust is simulation of a dynamic and systemic nature. The sound of this video (except music) comes from the audio engine in real time: