Last month, AVID france and ACFA school organized a sound design competition followed by a conference on sound design for video games. This event was hosted by many French and Canadian Audio directors.
The competition took place in the school premises, the goal was to achieve a sound fiction in 3 hours on a specific theme. To our disposal a small collection of sounds and Pro-tools without additional plug-in.
The theme was “Top secret archaeological excavations. Opening the sarcophagus a sound virus escapes, the transformation is immediate and inevitable.”
Here is my creation that won the first prize:
Realization of a sound fiction in the context of a french competition, this story was inspired by the totalitarian world of the book of Orson Welles, 1985.
A collection of sounds was imposed and no external addition was allowed.
No specific theme, but two instructions: do not exceed 3 minutes and focus the sound space by spatialization.
Freedom within 3 minutes:
The relation to time has changed, it just made its market entry of finance.
We are scrupulously mints under the performance, productivity and consumption, indispensable conditions for our survival we are told. But what is left of our time? One to dream, to imagine, to think?
Forced and indirectly forced, this “experience” has become the only alternative to free us our thoughts.